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Raise your character to the pinnacle of magical might with Pathfinder Roleplaying Game Ultimate Magic! Within this book, secrets arcane and divine lie ready to burst into life at the hands of all the spellcasting classes in the Pathfinder Roleplaying Game. In addition to the brand-new magus class--a master of both arcane magic and martial prowess--you'll also find a whole new system for spellcasting, rules for spell duels and other magical specialities, and pages upon pages of new spells, feats, and more. Because when it comes to magic, why settle for less than absolute power? Pathfinder Roleplaying Game Ultimate Magic is a must-have companion volume to the Pathfinder Roleplaying Game Core Rulebook. This imaginitive tabletop game builds on more than 10 years of system development and an Open Playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into the new millennium. Pathfinder Roleplaying Game Ultimate Magic includes: * The magus, a new base class combining deadly arcane magic with the skills and weapons of a trained warrior. * Words of power, an innovative and flexible new spellcasting system. * New options for dedicated casters, such as alchemist discoveries, alternative uses for channeled energy, druid companions, sorcerer bloodlines, eidolon abilities, witch hexes, and oracle mysteries. * Additional feats and magical abilities for martially oriented casters, including monk ki tricks, inquisitor archetypes, and ranger traps. * New magical conditions called spellblihgts, as well as systems for crafting constructs, binding outsiders, and spell-dueling. * More than 100 new spells, plus detailed guidelines for designing your own. * ... and much, much more!
Creatures strange beyond imagining and more terrifying than any nightmare lurk in the dark corners of the world and the weird realms beyond. Within this book, you'll find hundreds of monsters for use in the Pathfinder Roleplaying Game. Face off against devils and dragons, deep ones and brain moles, robots and gremlins, and myriad other menaces! Yet not every creature needs to be an enemy, as whimsical liminal sprites, helpful moon dogs, and regal seilenoi all stand ready to aid you on your quests--if you prove yourself worthy. Pathfinder RPG Bestiary 5 is the fifth indispensable volume of monsters for use with the Pathfinder Roleplaying Game and serves as a companion to the Pathfinder RPG Core Rulebook and Pathfinder RPG Bestiary. This imaginative tabletop game builds upon more than 10 years of system development and an Open Playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into a new era. Pathfinder RPG Bestiary 5 includes: * More than 300 different monsters. * New player-friendly races like caligni dark folk, deep one hybrids, plant-bodied ghorans, and simian orang-pendaks. * Psychic creatures both benevolent and terrifying, from the enigmatic anunnaki and faceless astomoi to the howling caller in darkness and insidious, alien grays. * New familiars, animal companions, and other allies, such as clockwork familiars, red pandas, and many-legged wollipeds. * New templates to help you get more life out of classic monsters. * Appendices to help you find the right monster, including lists by Challenge Rating, monster type, and habitat. * Expanded universal monster rules to simplify combat. * Challenges for every adventure and every level of play. * ... and much, much more!
Confront the creatures that go bump in the night! Bestiary 4 presents hundreds of new monsters for use in the Pathfinder Roleplaying Game. Within this tome of terrors you'll find pitiless psychopomps and blood-drinking nosferatu, insectile formians and faceless nightgaunts, and even unique mythological horrors like Spring-Heeled Jack and Grendel himself. Yet not every creature need be an enemy, as mighty empyreal lords, primeval outer dragons, and valorous swan maidens enlist you in their epic battles! Pathfinder RPG Bestiary 4 is the fourth indispensable volume of monsters for use with the Pathfinder Roleplaying Game and serves as a companion to the Pathfinder RPG Core Rulebook and Pathfinder RPG Bestiary. This imaginative tabletop game builds upon more than 10 years of system development and an Open Playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into the new millennium. Pathfinder RPG Bestiary 4 includes: ►More than 300 different monsters ►Creatures from classic horror literature and monster films, including the colour out of space, elder things, and kaiju ►New player-friendly races like changelings, kitsune, and nagaji ►Entities of mythic might, from despotic demon lords and alien elohim to terrifying Great Old Ones-including Cthulhu! ► New creatures you can construct, like clockworks and juggernauts ►New familiars, animal companions, and other allies ►New templates to help you get more life out of classic monsters ►Appendices to help you find the right monster, including lists by Challenge Rating, monster type, and habitat ►Expanded universal monster rules to simplify combat ►Challenges for every adventure and every level of play ►AND MUCH, MUCH MORE!
Answer the Call Wild,untamed lands hold a wealth of mystery and danger, providing the perfectbackdrop for heroic adventure. Whether adventurers are climbing mountains insearch of a dragon's lair, carving their way through the jungle, or seeking along-lost holy city covered by desert sands, Pathfinder RPG Ultimate Wildernessgives them the tools to survive the wilds. A new 20-level base class, theshifter, puts animalistic powers into the hands-or claws-of player charactersand villains alike, with new class features derived from animalistic attributes.Overviews of druidic sects and rituals, as well as new archetypes, characteroptions, spells, and more, round out the latest contribution to the PathfinderRPG rules! Pathfinder RPG Ultimate Wilderness isan invaluable hardcover companion to the Pathfinder RPG Core Rulebook. Thisimaginative tabletop game builds upon more than 10 years of system developmentand an open playtest featuring more than 50,000 gamers to create a cutting-edgeRPG experience that brings the all-time best-selling set of fantasy rules into anew era. Pathfinder RPG Ultimate Wildernessincludes: ►The shifter, a new character classthat harnesses untamed forces to change shape and bring a heightened level ofsavagery to the battlefield! ►Archetypes foralchemists, barbarians, bards, druids, hunters, investigators, kineticists,paladins, rangers, rogues, slayers, witches, and more! ► Feats and magic items for characters ofall sorts granting mastery over the perils of nature and enabling them toharvest natural power by cultivating magical plants. ►Dozens of spells to channel, protect, orthwart the powers of natural environs. ►Newand expanded rules to push your animal companions, familiars, and mounts to wildnew heights. ►A section on the First Worldwith advice, spells, and other features to integrate the fey realm into yourcampaign. ►Systems for exploring new landsand challenging characters with natural hazards and strange terrain both mundaneand feytouched. ►AND MUCH, MUCHMORE!
Adventure like never before with the Pathfinder Roleplaying Game Advanced Class Guide! Explore new heights of heroism with 10 new base classes, each with 20 levels of amazing abilities. Incredible powers also await existing characters, with more than a hundred new archetypes and class options. Prepare characters for their most legendary adventure ever with massive selections of never-before-seen spells, magic items, and more! The Pathfinder Roleplaying Game Advanced Class Guide is a must-have companion volume to the Pathfinder Roleplaying Game Core Rulebook. This imaginative tabletop game builds upon more than 15 years of system development and an open playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into the new millennium. Pathfinder RPG Advanced Class Guide includes: * Ten new base classes--the magic-twisting arcanist, the ferocious bloodrager, the cunning investigator, the daring swashbuckler, the formidable warpriest, and others. * Variant class abilities and thematic archetypes for all 29 base classes, such as the counterfeit mage and the mutagenic mauler. * Nearly a hundred new feats for characters of all classes, including style feats, teamwork feats like Coordinated Shot, and more. * Hundreds of new spells and magic items, such as feast on fear and skullcrusher gauntlets. * An entire armory of amazing equipment, from vital new adventuring gear to deadly alchemical weapons. * ... and much, much more!
Curse of the Lost Memories is the first volume of the Chronicles of the Celestial Chains adventure path. It's hard fantasy-a ruthless environment with successful villains, a detailed political setting, and harsh consequences for heroes' mistakes. Over 200 pages, this mega-module takes PCs from Level 1 to 4.
The fiercest surprises often come from the most familiar foes! Just as no single class description can define every fighter, rogue, or wizard, no single creature entry can truly cover every vicious champion, unholy priest, or savage sorcerer in a band of organized and intelligent monsters. With Pathfinder Roleplaying Game: Monster Codex, fleshed-out hordes are at your fingertips! This volume presents a trove of entries for 20 classic monster races, giving you new ways to use your favorite monsters in a variety of encounters and challenge levels. Pathfinder Roleplaying Game: Monster Codex is an indispensable companion to the Pathfinder Roleplaying Game Core Rulebook and Pathfinder Roleplaying Game Bestiary. Pathfinder Roleplaying Game: Monster Codex includes: * Pages upon pages of specialized entries for 20 classic monstrous races, from goblins and drow to kobolds and trolls. Face off against such formidable foes as gnoll packlords, ratfolk sages, and dinosaur-riding lizardfolk champions! * Detailed information on the ecologies and societies of these formidable creatures. * New feats, equipment, spells, and archetypes to help you customize all 20 monstrous races--and the adventurers who fight or trade with them. * A horrific new monster associated with each race--allies, thralls, and variants. * Sample encounters ready to challenge raw recruits and experienced adventurers alike. * ... and much, much more!
This comprehensive 640-page guide to the Pathfinder roleplaying game provides everything you need to set out on a world of limitless fantasy adventure! Choose from ancestries like elf, human, and goblin and classes like alchemist, fighter, and sorcerer to create a hero of your own design destined to become a legend! Based on more than 20 years of active development and playtest feedback from more than 125,000 gamers, the new Pathfinder rules are easy to learn and exciting to master! This indispensable volume contains all rules for players and Game Masters, and is your first step on a heroic new journey! The Pathfinder Core Rulebook includes: * More than 600 pages of game rules, advice, character options, treasure, and more for players and Game Masters! * Six heroic player character ancestries, including elf, dwarf, gnome, goblin, halfling, and human, with variant heritages for half-elf and half-orc! * More than 30 backgrounds like bartender, soldier, or apprentice to further immerse yourself in your hero's backstory! * Twelve character classes, including the alchemist, barbarian, bard, champion, cleric, druid, fighter, monk, ranger, rogue, sorcerer, and wizard! * Hundreds and hundreds of spells, class feats, and other exciting abilities to help you customize your character to become the hero YOU envision them to be! * Streamlined and revised rules to help ease new players into the game while providing the depth of character options and tactical interest that have defined Pathfinder from the beginning!
Darker than Midnight! The legendary Crimson Shroud is a wondrous relic with miraculous healing powers, able to undo the deadliest of curses, but when the heroes go in quest of it they find they are not alone in its seeking. Dark agents work against them at every turn to find the prized artifact first, their shadowy fingers reaching through the very fabric of the city of Tourse. Who is a conspirator and who can be trusted are the questions the adventurers must answer as they race against time and a fate worse than death. In the end, their greatest test may be in facing the darkness awakened within their very souls.The Ebon Soul is a Pathfinder Roleplaying Game adventure for 5th-level characters in the Lost Lands Campaign Setting. This rich and exciting world 20 years in the making has been home to dozens of adventures from Necromancer Games and Frog God Games and produced with their cooperation to be compatible with The World of the Lost Lands campaign guide! It is the second of six adventures in the Aegis of Empires Adventure Path, with each adventure exploring hitherto unexplored areas of the Lost Lands with a combination of horror, intrigue, deadly danger, and the lure of ancient mysteries.While designed for use with the Lost Lands, these adventures are loosely connected rather than following a strictly controlled plotline, enabling you to easily place them into any campaign world. Your heroes can explore at their own pace to discover the secrets of antiquity or be consumed in their seeking as they brave the dark paths of the Aegis of Empires. Grab this fantastic 62-page Pathfinder adventure by Jeff Swank today and Make Your Game Legendary!
Old Houses Hide Old Secrets! The job is simple: escort a nobleman as he explores the old, abandoned estate he purchased-fast and easy coin for a group of seasoned adventurers. But why is the entire neighborhood around the manor deserted, yet the house has never been vandalized nor would the most desperate vagrant venture under its roof? Glimpses of dark, furtive movements in the vacant windows and disappearances nearby bring whispered rumors about its mysterious former owner, and wild theories about things as mundane as the deafening nightly chorus of frogs in its wooded yards. Perhaps there is more to the story than meets the eye, and it is for good reason they say you can never judge a book by its cover. The Book in the Old House is a Pathfinder Roleplaying Game adventure for 1st and 2nd-level characters in the Lost Lands Campaign Setting. This rich and exciting world 20 years in the making has been home to dozens of adventures from Necromancer Games and Frog God Games and produced with their cooperation to be compatible with The World of the Lost Lands campaign guide! It is the first of six adventures in the Aegis of Empires Adventure Path, with each adventure exploring hitherto unexplored areas of the Lost Lands with a combination of horror, intrigue, deadly danger, and the lure of ancient mysteries. While designed for use with the Lost Lands, these adventures are loosely connected rather than following a strictly controlled plotline, enabling you to easily place them into any campaign world. Your heroes can explore at their own pace to discover the secrets of antiquity or be consumed in their seeking as they brave the dark paths of the Aegis of Empires. Grab this incredible 70-page Pathfinder RPG adventure today and Make Your Game Legendary!